High Performance Settings

Game speed 6
Unit speed 0.275
Resource production factor 1
Barbarian village spawning 250% chance when a player joins the world
Bonus village spawning 0% chance when a player joins the world
Ability to demolish buildings Active
Morale Inactive
Milliseconds Active
Fake limit Inactive
Research System Simplified research
Church Inactive
Watchtower Inactive
Quest System Inactive
Achievements Active
Growing barbarian villages Active up to 2500 points
Bonus villages No bonus villages
Time frame for cancelling attacks 5 minutes
Time frame for cancelling transports 5 minutes
Night bonus Inactive
Protection for beginners 2 days
Max attack ratio (attacker:defender) Inactive
Flags Inactive
Scavenging Active
Hauls Active
Stronghold Active
Relics Inactive

Units

Archers Inactive
Scout system The scout can report troops, buildings, resources and foreign units
Paladin Inactive
Militia Active

Nobleman

Purchased using Gold coins
Max nobleman travel distance 50 fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 6

Configuration

Tribe member limit 8
Tribe auto lock Tribes will be locked when the world is 30 days old. Joining and leaving the tribe is no longer possible.
Ability to attack tribe members Attacks vs tribe members do not turn into visits and thus deal damage
Tribe levels Active
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 5 days within the last 10 days.
Free trading Active, time restriction based on the start of the individual player
Support outside tribe Supporting villages outside player's tribe is not possible. Tribe membership is checked on arrival. Support is withdrawn on tribe change.
Ability to select starting direction Inactive
Victory requirements One tribe must gain the required amount of influence points by holding districts.
Start date Mar 26,2025 09:00